I am very proud to say I was an environment artist that worked on Gears of War: Ultimate edition. Myself and a group of friends worked extremely hard to make the environments in Gears what it is today. One of the responsibilities was world building, which
Architectural/environment modeling, environment props and set dressing, by me. Shelf racks created by: Anthony Vitale Environment Materials by: Bobby Rice Lighting by: Neil Davies One off custom bake props by prop artist
Polycount Forum - View Single Post - What Are You Working On?
Polycount Forum - View Single Post - What Are You Working On?
Underground Soviet Union Cold War Era Base retrofitted in the year 2025 to be used by a bio terrorist . Created as a visual target for upcoming title: Broken by Kollide Entertainment. Responsible for all aspects except the vehicle. Scene rendered in