Hey i'm sharing this mesh.   zbro bust base mesh_2 (ztl /obj)  #BaseMesh #zbrush #wireframe #topology

Hey i'm sharing this mesh. zbro bust base (ztl /obj) - Great reference for face topology

I forgot you could do this, maybe this will save someone else some headaches too. edit: if you’re getting sporadic geometry, clone you...

I forgot you could do this, maybe this will save someone else some headaches too. edit: if you’re getting sporadic geometry, clone your subtool and try step 3 again.

Due to many requests I've created a tutorial sheet for people wanting to know how to create the hard surfaces in my WIP alien guy. I hope this helps somebody  https://www.facebook.com/lance.wilkinson.39

Zbrush plate/armour tutorial using creasing - Optiniums works - Page 6 - Polycount Forum

Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

Step by step tutorial on how to create cloth wrinkles as well as tears in the cloth.

Zbrush Lace Quick Tip - YouTube  this is definitely frill... but cool way to work

Another tutorial that shows how to do lace. Lace shows up on the ends of my character's arm sleeves.

How to quickly create straps, belts and chains in ZBrush

How to quickly create straps, belts and chains in ZBrush

Warrior by FiveFingers on zbrushcentral. Looks like Ragnar Lothbrok to me.

ZBrushCentral - Warrior by FiveFingers ( concepts / concept / art / characters / character / digital / portrait / games / game / human / fantasy / male / iron age / warrior / brown hair / brunette / markings / scars / scar / barbarian / portraiture / des

Micromesh in Zbrush - Polycount Forum

Has anybody got any idea or solution on how to get micromesh to correctly tile? I`m getting a total mess here:

ZModeler 3D Print

Shield for Print and you can move your model etc.

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