Javier Vega

Javier Vega

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VFX Artist / FXTD
Javier Vega
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Procedural Fur with Houdini - Island Grass 🌲 | Let's VFX #5

Procedural Fur with Houdini - Island Grass 🌲 | Let's VFX #5

Houdini Tutorial | Creating 3D Grass with Houdini Fur Systems

Houdini Tutorial | Creating 3D Grass with Houdini Fur Systems

Hi, Here's the tutorial for Houdini Dynamic Fracture. Hope this helps you in creating some fun stuff. Please like and subscribe. Thanks

Hi, Here's the tutorial for Houdini Dynamic Fracture. Hope this helps you in creating some fun stuff. Please like and subscribe. Thanks

[hip] Houdini Projects hip - Cloud noise deformations on Vimeo #hip

[hip] Houdini Projects hip - Cloud noise deformations on Vimeo #hip

Процедурный пре-фракчеринг геометрии в новом уроке от нашего преподавателя по Houdini Пологрудова Станислава. The way you can pre-fracture geometry in a fully…

Процедурный пре-фракчеринг геометрии в новом уроке от нашего преподавателя по Houdini Пологрудова Станислава. The way you can pre-fracture geometry in a fully…

Settings Comparison in Houdini Pyro on Vimeo

I created this video for myself, but i& like to share it with society. May be for someone this video can be interesting and useful.

How to use FTP in Python

How to use FTP in Python

The 5 Best Websites To Learn Python Programming

Do you want to learn Python programming? Here are 5 excellent websites and resources to learn how to program in Python today.

Redshift in Production - Lesson 7 - Snow shader

Redshift in Production - Lesson 7 - Snow shader

In this tutorial I show how to set up a basic example of stamping instance parameters with a for_loop, as a substitute for Copy stamping.

In this tutorial I show how to set up a basic example of stamping instance parameters with a for_loop, as a substitute for Copy stamping.

Scene & breakdown available here: https://zcrou.com/blog/cg/wind-tunnel CREDITS The bull model and its texture maps were created and shared under the CC…

Scene & breakdown available here: https://zcrou.com/blog/cg/wind-tunnel CREDITS The bull model and its texture maps were created and shared under the CC…

This tutorial goes over from start to finish the creation of a rudimentary fence asset that can easily be expanded upon. This is an introductory lecture on procedural modeling in Houdini I gave at Drexel University's SIGGRAPH chapter as a Junior Animation & FX major.    Let me know if you have any questions, enjoy!    Link To Demo File:    https://drive.google.com/open?id=0B--RBrg9u--oWkNDU2ZUYnFpUjQ    Link to Documented File:    https://drive.google.com/open?id=0B--RBrg9u--odEhVYnluaFRGeGs

(進行中)Intro to Procedural Modeling in Houdini: Making a Fence Asset on Vimeo