3D Tutorials

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3d Character, 3d Animation, Modeling Tips
This image shows the typical rookie mistake of spreading the detail when building a subdiv mesh. As you can see, the solution is to move the pentagon to the center topology. In this way we get a clean mesh uniform, with little tension and a perfect flow of edges that meet at a point (marked in white arrows that go their way). #subdivision Surface, Hard Surface Modeling, Polygon, Wireframe, 3d Design
whiteblaizer.com
This image shows the typical rookie mistake of spreading the detail when building a subdiv mesh. As you can see, the solution is to move the pentagon to the center topology. In this way we get a clean mesh uniform, with little tension and a perfect flow of edges that meet at a point (marked in white arrows that go their way). #subdivision
Esta es la segunda parte de referencia de como modelar detalles y subdividir polígonos, espero que sea de mucha utilidad... Computer Graphics
Modelado poligonal parte 2 - tutorial esencial modelando detalles
Esta es la segunda parte de referencia de como modelar detalles y subdividir polígonos, espero que sea de mucha utilidad...
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