Voxel

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JONATHAN LAUER: January 2015

These are some voxel characters I modeled for Qube Kingdom.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

Pixel Robot on Behance

Pixellated Robot character created as a test using Minddesk's Qubicle Constructor.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

This is a voxel character I made for a free to play tower defense game called Qube Kingdom. The characters were made in Qubicle and animated and r.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

These are some voxel characters I modeled for Qube Kingdom. Here they are cycling through their 4 evolutions.

0e44cdac0f32098e.gif (1280×720)

0e44cdac0f32098e.gif (1280×720)


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